Upcoming changes
We’ve got a few patches headed our way. Tomorrow, we are supposedly getting patch 3.0.9. This brings about a few class changes, some spell changes, and a few other minor things.
Now me being a paladin, I am greatly looking forward to 30-minute seals. I don’t know why this wasn’t changed back when shaman weapon imbues were lengthened.
When this came up, it made me think, why haven’t they made Righteous Fury undispellable? I think the largest reason is the position of Improved Righteous Fury in the protection talent tree. Its way too low for the benefit it gives. Making this undispellable would allow ret to have a permanent 6% damage reduction, since they will already be deep in prot for Imp HoJ.
The next patch to head our way, will likely be 3.1. Dev’s have already started releasing information about this patch. Lots of class changes, some bigger things have been announced. Replenishment has been given to more classes. I agree with Josh about the effects this has on raids. In my opinion, if Blizzard makes a buff “mandatory”, it should just be scrapped and baked in, like Blessing of Salvation was, and hopefully with 3.1 Blessing of Sanctuary. If I’m throwing together a 10 man for Ulduar, and I somehow, don’t have one of the 4 classes that give Replenishment in my optimal set up, I’m going to have to bench one of my good raiders simply to fill a buff slot. This goes against Blizzard’s “bring the player, not the class” mentality of Wrath of the Lich King.
Additionally in 3.1, Blizzard has announced Dual Specializations will be delivered. From what has been said by dev’s this will give you two talent specs that are your “permanent specs” and you can switch between these freely, in town and more than likely in the “prep time” for PvP matches. Now they have said it won’t be free out of town, but not prohibitively expensive, since people could just port/summon out of the instance and back to town.
There is hope!
Apparently if you still have your Vials of Eternity quest from pre-3.0 you can still complete it and receive your Hand of A’dal title. I am not sure if this includes the quest obtained after killing FLK (last chain of BT attunement) or just the vials line for hyjal.
*prays*
New Build
They released a new build on the beta servers. A few updates for every class, but most important to me is the 3% mitigation buff they put into Shield of the Templar.
With the 30% hp nerf that was in 3.0.2 dungeons and raiding have become a joke. The guild is making an attempt at Hyjal tonight. I really wish I could be there. The Heart of Kazrogal would be nice, as well as T6 gloves.
3.0 is here! And random bitching…
Blizzard will take the realms down for a
To divert the happy feeling I’ve got here, there is one thing that has been bothering me about the class changes lately: Taunts.
It seems Blizzard was more than ok to give the other tanks AoE ability like paladins, but in general they have always pulled the “homogenization” card when talking about changes. I understand this point, but so much has been given to warrior, and I’m not going to lie, we have received our share of buffs too, however, one thing paladins need is a RELIABLE taunt.
Righteous Defense is nice in certain situations, but it’s downfalls out weigh the benefits. As many paladins have suggested, I would love to see RD switched to 2 ranks, one that taunts the mob directly, and the other that taunts the mob directly as well as two addition enemies attacking their target.
This change would eliminate many annoyances in 25 man raid scenarios. Several occasions during BT trash, I’ve had to get a mob off another tank, however, I don’t really have an ability that just pulls a single target from another tank. Every other tank has (or will have, regarding DKs) a single target taunt. Blizzard has responded that they don’t feel it’s needed. If it’s not needed then why doesn’t one of the other tanks have a “alternative taunt”?
